Friday 13 September 2013

Camera shots


 establishing shot to set the scene of what is happening












close up of the victim to let the view get to know the character







close up
the ball the victim is playing with en joying herself
medium shot
 victim taking a shot into the hoop
medium shot
victim unaware of the danger that is near as tension builds










 low angle close up of the bully who will cause all of the danger
close up
 the bully hitting the innocent victim


medium shot
 the victim lay dead on the floor as the bully had killed her
close up
the innocent school child shocked of what he had just witnessed

Thursday 12 September 2013

ANALYSING USING LIAR

WET


Language:
the key conventions of this video game advert are that the the text has cracks of blood also the background colour is red to indicate she may have killed someone.
in this game she is also holding a gun and has tattoos on her arm.




Institution:
Developed by Artificial Mind and Movement and published by Bethesda Softworks for the PlayStation 3 and Xbox 360 video game consoles.
Audience: this will be targeted at a male audience around 25-30. also the font makes it seem more obvious as it looks quite violent.

Representation:
this game has targeted male consumers more than female as it has a girl with tattoos dressed in such a way that you can tell just from looking at it that is is meant more for a male audience.

Wednesday 11 September 2013

TODAYS PHOTOSHOP

 in my first fruit bowl i made i chose an autumn picture to colour my fruit bowl in Adobe Photoshop CS6.
I chose autumn because i like the contrast of the colours and i think it has a wide range of colour. as i was working on this i was slowly going through the colours to find different colours to have and i found some that blend in with each other to compliment the opposite side.
As an extension I was asked to use the picture to make a fruit bowl and this is what it looked like 
i left blank spaces as i thought it would confuse people and that it what makes it good.                 |

Friday 6 September 2013

SUMMER HOMEWORK

Grand Theft Auto IV(4) came out on the 28th of April 2008on platforms ps3 and Xbox 360 and later on PC on December 2nd in the same year. GTA IV was created by a company called Rockstar


Games. The target audience was for ages 18-25 as it involves a series of crime. it was easily promoted by tv adverts also they used youtube to advertise
Developer:
Rockstar North
Publisher:
Rockstar Games (Parent Company: Take2 Interactive)
Platforms:
PlayStation 3, Xbox 360, PC
Multiplayer:
Up to 16 players on X360 and PS3; 32 players on PC

Website:
www.rockstargames.com/IV
Release Date:
April 29, 2008 (Worldwide) on X360 and PS3
Rating:
MA 17+ (ESRB); 18 (BBFC)
Grand Theft Auto IV was announced on May 9, 2006 at Microsoft's E3 press conference. Peter Moore (who was Corporate Vice-President of Microsoft's Interactive Entertainment Business division at the time of the announcement) rolled up the left sleeve of his t-shirt to reveal a GTA4 tattoo on his arm. He announced that GTA 4 would be available on Xbox 360 in 2007, and revealed that Microsoft and Rockstar Games had formed a strategic alliance in order to provide exclusive episodic content for Xbox Live, giving the community ever-expanding gameplay experiences.
GAMEPLAY



Mobile phones are a big part of Grand Theft Auto IV's gameplay.
GTA IV features fifteen multiplayer modes, which can be accessed through the mobile phone. Multiplayer supports up to sixteen players, and the game modes include Deathmatch, Mafiya Work, Cops n' Crooks and Free Mode.
It is possible to surf the internet in GTA4 via internet cafés. It is available from any computer in the game, and provides a hub for all sorts of interactivity within Liberty City. There are over 100 in-game internet websites.
In GTA IV, you will gain a police wanted level for any crime that you commit, providing there are witnesses present. The police can only chase you if they know where you are, and they need to see you to know where you are. If you escape the search area marked on the radar without being spotted, your wanted level will disappear.

have ever created.GTA4 contains fifteen multiplayer modes, supporting up to 16 players.
GTA4 contains fifteen multiplayer modes, supporting up to 16 players.
Unique game moments. Animations are created on the fly, so each player's experience will be unique. Gamers are no longer subjected to pre-recorded animations.
Characters will react realisticaly to being hit with gunfire, cars, and melee weapons or fists.
Players will be able to push people out of the way, rather than "floating" past them as in older games.
Falling/thrown characters will react as in real life- They won't simply be limp, lifeless ragdolls. Nor will they use a canned "super hero" animation like before.
Characters (and players?) will be able to hang on to helicopters and trucks, which will swing them around as the vehicle moves.



My personal opinion on gta iv is that it is fun to play but also to see what goes on from different perspectives of cops and crooks